pydseamslib.cyoda.findRings#
- pydseamslib.cyoda.findRings(fullGraph: primitive::Graph, v: int, visited: List[int], maxDepth: int, depth: int, root: int) int #
Main function that searches for all rings
- Parameters:
fullGraph (Graph object containing the vertices [and the neighbour lists]. Vertices may be 'removed' from the Graph)
v (The current vertex being visited or checked. It is added to the list of all vertices visited.)
visited (A vector containing a list of the vertices visited for book-keeping. If the current visited vector fulfills the condition for being a ring, it is added to the rings vector of vector in the Graph)
maxDepth (The maximum depth upto which rings will be searched. This means that rings larger than maxDepth will not be generated)
depth (The current depth. When this function is called for the first time from primitive::countAllRingsFromIndex, the depth is initialized to 0. When the depth is greater than or equal to maxDepth, the function exits.)
root (The first vertex, from which the current visited vector [candidate ring] is being grown. This is initialized to a dummy value of -1, when it is called from primitive::countAllRingsFromIndex)